Files or folders
Scan local Unity data.

Features
Scan local Unity data.
Textures, sprites, meshes, audio, shaders, text.
View textures and sprites.
Decode supported compressed images.
Inspect metadata and bytes.
Export selected assets.
Interface

Info View
Asset list, source details, IDs, dimensions, and export actions stay together.

Image View
Inspect an image, confirm dimensions, then export from the same screen.

Hex View
Offsets, hex values, and ASCII output stay close to the selected asset.

Info Panel
Pop out file IDs, class IDs, container paths, and source data while browsing.

Filters
Keep large asset folders readable with short type filters.

Export
Export selected assets with focused settings instead of a noisy dump.

Dependencies
Trace references before exporting or comparing assets.
Workflow
Built for quick asset checks, modding research, technical art audits, and archive work.
Open a file or scan a folder.
Filter by class and search names.
Preview, decrypt, or read bytes.
Save one asset or a batch.
Details
Scope note: Mochi is an asset explorer, not a Unity editor. It keeps discovery, preview, decryption, inspection, and export in one focused workspace.
Mochi keeps Unity asset work dark, compact, and direct.